Majora's Mask
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1:35So it begins
1:35So it begins
1:35So it begins
3:45Abner's definition of a "great game"
3:45Abner's definition of a "great game"
3:45Abner's definition of a "great game"
6:55Abner's Valid Points in support of Majora's Mask being a great game
6:55Abner's Valid Points in support of Majora's Mask being a great game
6:55Abner's Valid Points in support of Majora's Mask being a great game
7:05Point #1: Majora's Mask is one of the most influential games in gaming history
7:05Point #1: Majora's Mask is one of the most influential games in gaming history
7:05Point #1: Majora's Mask is one of the most influential games in gaming history
7:20Point #2: Majora's Mask has given Casey much jealousy and has made him question his capabilities as a programmer
7:20Point #2: Majora's Mask has given Casey much jealousy and has made him question his capabilities as a programmer
7:20Point #2: Majora's Mask has given Casey much jealousy and has made him question his capabilities as a programmer
7:42Point #3: Majora's Mask has created a game that can stand on its own, regardless of having been made using Ocarina of Time's engine...
7:42Point #3: Majora's Mask has created a game that can stand on its own, regardless of having been made using Ocarina of Time's engine...
7:42Point #3: Majora's Mask has created a game that can stand on its own, regardless of having been made using Ocarina of Time's engine...
8:57Point #4: Casey would have been okay being a programmer for the Majora's Mask development team
8:57Point #4: Casey would have been okay being a programmer for the Majora's Mask development team
8:57Point #4: Casey would have been okay being a programmer for the Majora's Mask development team
12:18Abner tries to strike a deal with Casey
12:18Abner tries to strike a deal with Casey
12:18Abner tries to strike a deal with Casey
14:43Matthew VanDevander enters the fray
14:43Matthew VanDevander enters the fray
14:43Matthew VanDevander enters the fray
17:13Matthew goes for the serious approach
17:13Matthew goes for the serious approach
17:13Matthew goes for the serious approach
19:21Matthew's thoughts on Abner's point about Majora's Mask having been developed in a year
19:21Matthew's thoughts on Abner's point about Majora's Mask having been developed in a year
19:21Matthew's thoughts on Abner's point about Majora's Mask having been developed in a year
20:40Matthew's thoughts on the game design of Majora's Mask
20:40Matthew's thoughts on the game design of Majora's Mask
20:40Matthew's thoughts on the game design of Majora's Mask
22:33Casey summarises the conflict between Abner's premises
22:33Casey summarises the conflict between Abner's premises
22:33Casey summarises the conflict between Abner's premises
27:53Abner suffers with flies, mosquitos and animals trying to eat up his corpse
27:53Abner suffers with flies, mosquitos and animals trying to eat up his corpse
27:53Abner suffers with flies, mosquitos and animals trying to eat up his corpse
28:20Matthew praises the water dungeon
28:20Matthew praises the water dungeon
28:20Matthew praises the water dungeon
29:33Abner's thoughts on the theme and environment
29:33Abner's thoughts on the theme and environment
29:33Abner's thoughts on the theme and environment
30:53Casey's thoughts on Abner's thoughts
30:53Casey's thoughts on Abner's thoughts
30:53Casey's thoughts on Abner's thoughts
32:31Thus begin the technical issues
32:31Thus begin the technical issues
32:31Thus begin the technical issues
33:51Matthew's final comments(?)
33:51Matthew's final comments(?)
33:51Matthew's final comments(?)
37:20Restart the stream
37:20Restart the stream
37:20Restart the stream